Fruit Fling

Game Design
role: producer

Fruit Fling is a puzzle/skill mobile game for the quick eye.

It starts with a simple sequence of 4 fruits displayed at the top of the screen and the player's role is to place the fruits at the bottom in the corresponding order into the basket.

The score achieved after each level is based on the amount of fruits placed into the basket. By completing a sequence, the player gains 1 second in play time. If the wrong fruit is placed, 1 second is lost.

As the producer of the project, my role was to to overlook and assist with the development, visuals, and to ensure deadlines were met.